Pages

Ads 468x60px

Labels

Samsung Galaxy Nokia Review iPhone Lumia phone Xperia Android Apple Jelly Windows 1080p Announcement Apples Camera DROID Desire finally launches leaks Canada China Comes Depth Exynos Firefox Genio Media Motorola November Series Smartphone Virgin brings display million mobile prices screen separate shelves surface takes unveils Adreno April Aquos Australian Avatar Beanrunning Black BlackBerry C6603 Cameron Carphone Diggs Europe Exclusive Express FRAND February First Fullres Goodbye Grand I9105 India James January L8580 Lumias Magazine MeeGo Mexico Milestone Mozilla MultiView Music Needs NovaThor October Opera Phone Player PowerVR QWERTY Russia SH930W Samsungs Schiller Sharp Signed Silverlight Slide Sport Spotify Steve Store Symbian TMobile TechRadar Unlimited Updated Various Warehouse Watching about against ahead announced announces arrives available backs beats before billion brands bring bringing browser carriers cheap cheapest chipset clean colors coming complete converted delay delayed devices dismissed dismisses drops event everyone expectations extended fights flaunts global graphics handson hybrid images instead lands launch launched lawsuit major makes making manufacturing native offcontract offers official officially outsource overview package packs patent phones photo preorders preview previews pricing producers project quadcore quite rebranding refresh remember report retail revealed reveals revenues review rival rolling rumors sales samples sealed section selling sells settlement shell shipments shows shuts starting still submitted supports surpass surprises tablet their thing today unlocked unsure update wants website world

Monday, January 14, 2013

In Depth: How much of Silverlight is in Windows Phone 7?

The Silverlight browser plug-in started out back in 2006 as a project called WPF/e – Windows Presentation Foundation Embedded – or as the team also called it, WPF Everywhere.

The idea was that it would ship for the browser in 2007 and then on Windows Mobile by the end of the year. Although Microsoft has demonstrated Silverlight Mobile several times since then, it's only just arriving on mobile.

The Symbian beta is available now and Windows Phone Series 7 treats it as much more than an add-on; it's one of the only two ways to write Windows Phone apps.

The version of Silverlight that will be on Windows Phone (that you can already try out with the emulator in the free Windows Phone Developer tools) is closer to the desktop version than you might expect (and it's hardware accelerated like Silverlight on the desktop).

"This isn't Silverlight 'lite', it isn't Silverlight 'different', it is Silverlight," corporate vice president Scott Guthrie told TechRadar. It includes "all the APIs of the current Silverlight version 3 and quite a bit of Silverlight 4; it's a superset plus some extras".

The difference is less about what the phone can run and more about thinking about what you need on a phone. "Pretty much all the features that we think are mobile-specific, that you'd want in the phone, are there," says Guthrie.

"There are features like printing and more business features that don't necessarily make sense in the phone, but all the graphics, the access to the webcam and microphone, those we already have."

Optimising Silverlight for phones

Microsoft has also done a lot of optimisation of the way Silverlight is rendered on Windows Phone, mainly, says Guthrie, "because on the phone you have ARM processors typically and instead of one giant one you have about four cores the more work you're doing on a processor - one quarter of an Arm processor - the slower your app is going to be. So we did a lot of work to partition the graphics operators out across multiple CPUs, and the animation system. We have to do that because otherwise you can't get above 12 frames per second."

Interestingly, he promises that those improvements will make their way back to desktop Silverlight; "probably in an update to Silverlight 4 and certainly by [the next version]".

The other main difference between Windows and Windows Phone is that Silverlight on the desktop supports multi-tasking (it's based on the Windows standard .NET components); although Guthrie says the Windows Phone OS is "a multi-tasking OS" third party Silverlight apps won't run in the background.

One reason is battery life: "As soon as you allow arbitrary apps in the background, you run things down".

The other is stability: "typically," he claims, "when Windows crashes, it's a driver – but you don't blame your USB mouse, you blame Windows. We're trying to be careful in terms of not providing a hand grenade for people to play with and not realise they can blow themselves up. We're trying to make sure the user experience is good out of the box."

For users frustrated by the notion that, say, the route in their navigation app would go away if they answer a phone call, he promises that the team is listening to feedback and "we're going to continue to innovate and learn".

-------------------------------------------------------------------------------------------------------

Liked this? Then check out Hands on: Windows Phone 7 Series review

Sign up for TechRadar's free Weird Week in Tech newsletter
Get the oddest tech stories of the week, plus the most popular news and reviews delivered straight to your inbox. Sign up at http://www.techradar.com/register

Follow TechRadar on Twitter


View the original article here

No comments:

Post a Comment